The strict attention to hitbox design and player movement tracking introduced in patch 1.0.3.1 heavily influenced the development of Hollow Knight: Silksong , which officially launched in late 2025. Modern patches for Silksong utilize the exact same methodology—such as adjusting projectile tracking and controller-input pauses—that Team Cherry mastered back when refining the initial 1.0.3.1 update for the original title.
The primary focus of this update was "polishing the shell" of Hallownest, ensuring that the platforming and combat felt as tight as intended.
Fixed a frustrating issue where Charms increasing nail-slash size (like Mark of Pride) failed to apply while the player was wallsliding.
The Hollow Knight modding scene is incredibly active. Mods like Pale Court , Scarab , Lightbringer , and Hallownest Vocalized add new bosses, areas, and even voice acting. hollow knight 1031 upd
Some fans believe these updates are laying the groundwork for cross-promotional content or a "save file" link between the two games. Technical Breakdown: What’s Under the Hood?
Resolved a "floaty jump" bug where a double-jump would accidentally trigger instead of a normal jump, often ruining precise platforming sections.
Miniboss: Sentinel of Stacks
In-game clock displayed inaccurate playtimes during long marathons.
Addressed a frustrating glitch where a double-jump instruction would fire instead of a normal jump. This previously triggered a weak, floaty jump that disrupted platforming segments.
: Projectiles fired by Soul Twisters in the City of Tears used to freeze mid-air permanently, clogging system performance and creating lingering hazards. These were given an automatic expiration timer. The strict attention to hitbox design and player
: When players died, their Shade occasionally spawned in unreachable geometry or displayed an inaccurate position marker on the UI map. The update adjusted Shade coordinates across all zones.
highlight how the game's difficult combat and intricate level design contribute to its oppressive yet rewarding atmosphere.
: Enhanced compatibility for various gamepads was a major part of this version, ensuring a smoother experience for PC players using non-standard controllers. Fixed a frustrating issue where Charms increasing nail-slash
Resolved a bug where Soul Twister's orb projectiles could get stuck in mid-air permanently, potentially causing unfair deaths.