: Manual splitting can cause data variances of 100ms to 500ms, distorting your actual performance metrics.
Autosplitter is a software tool designed to automatically split runs in speedrunning and similar timed challenges. It does so by analyzing the game's memory or in-game events to identify specific moments that signify a split, such as entering a new area, defeating a boss, or completing a level. This automation allows players to focus solely on their performance, eliminating the need for manual timing and split management.
: Keep your hands on your controls instead of reaching for a keyboard shortcut. Prerequisites Before Setup
If you are interested in trying this, check out LiveSplit to start setting up your own automated splits.
The autosplitter for Choppy Orc fails to function reliably — exhibiting , delayed splitting , or no automatic splitting at all during speedrun attempts. Autosplitter Choppy Orc
Start playing; the tool automatically clocks your "Speedrun time" and "Loadless time" in the background.
: In the original version of Choppy Orc , loading screens and end‑of‑level animations consume significant time—approximately 42 seconds in total for a full run, with each animation lasting exactly three seconds at 60 FPS. The autosplitter removes these “long loads” from full‑game speedruns, ensuring that the timer only runs during actual gameplay. This provides a much more accurate representation of skill.
Verify your split count in LiveSplit matches the number of levels you are running. Conclusion
: Runners can concentrate entirely on the platforming and axe-throwing mechanics without worrying about their timer. : Manual splitting can cause data variances of
: In LiveSplit, right-click and go to Edit Layout . Click the + button, select Control , and then Scriptable Auto Splitter .
. It primarily functions by reading the game's memory to automate the starting, splitting, and resetting of the
It helps runners track their pace against personal bests (PB) without distraction. The "Choppy Orc" Scenario
Failing the interaction can lead to significant time losses, sometimes forcing a run reset. This automation allows players to focus solely on
Note: This paper is a theoretical technical overview based on standard speedrunning tool development practices. Actual memory addresses and specific logic gates would require live debugging of the specific game version.
The objective across each level is straightforward—guide the orc to the portal at the end, opening every chest along the way. However, the devil lies in the execution. Players must strategically use boxes, trampolines, and other environmental objects to overcome obstacles such as spikes, gaps, and various dangers. The axe serves as both a weapon and a tool: it can be thrown to break obstacles, retrieved to be thrown again, and even used as a makeshift platform to reach higher areas.
If you are casually playing Choppy Orc, don’t bother with an autosplitter. Manual timing is fine. But if you want to leaderboard—if you want to compete with the goblin-slaying elite—you must master the configuration.