Starsector Console Commands Verified ✨
: Gives all ships in your fleet infinite ammunition. addofficer : Spawns a new officer with a randomized level. respec : Respecs your current flagship's officer skills. Sector & Exploration
In Starsector , the mod (by LazyWizard) is an essential tool for testing, debugging, sandbox play, or bypassing grind. While the base game has no native console, this mod is widely verified to work with Starsector version 0.95.1a–0.97a.
These commands only function during active tactical battles. To run multiple combat cheats at once, separate them with semicolons (e.g., god; reveal; infiniteflux ).
Use the arrow keys to scroll through your command history. Press Tab to autocomplete command names.
This feature allows you to terraform or customize a system on the fly. Spawn a Custom Planet : In an empty system, use starsector console commands verified
addcredits [amount] : Instantly adds the specified number of credits to your account.
: Instantly increases colony population size by the specified amount.
“At 18%. The上一次 jump through the corona fried the flux capacitors.” Kael turned, his face pale. “We can’t take one bomber, let alone four. They’ll cook us alive.”
: Transfers ownership of any planet or station to the player faction. : Gives all ships in your fleet infinite ammunition
She walked into the small, dark room. On the screen was a simple command line interface, pulsing with a soft, forbidden amber light. Above it, a single line of text:
Use these inputs to edit your commander's level, skills, and story influence without grinding bounties. : Grants experience points to your character.
: Teleports your fleet directly to a planet, station, or star system. FindItem [item_id]
The mod offers a staggering , logically organized. Below is the verified breakdown based on the official v4.0.8 specification: Sector & Exploration In Starsector , the mod
– Destroys every enemy ship currently deployed on the battlefield. Faction and Sector Manipulation Commands
Extract the folder into your Starsector/mods directory.
Would you like a short guide on how to install the Console Commands mod manually, or a list of safe runcode snippets for debugging?

