Lossless Scaling - V2.1.1 ((link))

Introduced in recent major updates, the allows the software to insert two AI-generated frames between every single rendered frame, effectively tripling your perceived frame rate (e.g., boosting 30 FPS to 90 FPS). The v2.1.1 patch introduces critical stability fixes for X3, making the frame pacing smoother and drastically reducing micro-stuttering. 3. Enhanced UI and Overlay Performance

Here is a summary of the standout features in version 2.1.1:

: The existing X3 (triple frame) mode was updated to reduce visual artifacts, particularly in darker scenes and on complex, patterned textures. Lossless Scaling v2.1.1

The star of the show is . While version 2.0 introduced frame interpolation, version 2.1.1 fixes the "feel."

While DLSS 3 is technically superior, wins on accessibility. You can use it with emulators, video players (VLC, MPC-HC), and even old DOS games. Introduced in recent major updates, the allows the

The game must be in Windowed or Borderless mode, not Exclusive Fullscreen.

: Like other versions, it supports upscaling through algorithms such as AMD FSR and integer scaling, and is compatible with any GPU that supports DX11 or newer. Why Use Version 2.1.1? Enhanced UI and Overlay Performance Here is a

are the best sources for the latest updates and version-specific bug fixes. like the Steam Deck or ROG Ally?

Following the initial release of X2 (doubling frames), v2.1.1 supports . If your game can produce a stable 60 FPS, Lossless Scaling can theoretically upscale this to 180 FPS or more (depending on your monitor), providing extreme smoothness. 4. Improved UI Detection