Update V1 1 4-rune — The Last Of Us Part I
The group extracts the modified files from the official update.
It is impossible to discuss without addressing the elephant in the room: Sony’s treatment of PC gamers.
Fixed a rendering issue that could occur on TVs when using NVIDIA DLSS or AMD FSR in the "Hometown" chapter.
In the Bus Depot , an issue where Joel’s flashlight would incorrectly turn on while inspecting artifacts in direct sunlight was corrected. Steam Deck and PC Performance Re-evaluation The Last of Us Part I Update v1 1 4-RUNE
where Joel's flashlight would activate automatically during artifact inspection—even in direct sunlight—was corrected. Accessibility: The update fixed a specific Text to Speech
While the update works, users of the RUNE release should be aware of a few quirks:
If you want me to, I can check for any or user-created mods that fix specific issues remaining in the game. Would that be useful? Share public link The group extracts the modified files from the
While the game's initial PC launch was rocky, these iterative updates have turned it into the definitive version of the 2013 classic. With
Perhaps the most compelling technical feature of this patch is the decoupling of upscaling and frame generation. Users of RTX 30-series cards, which do not have access to NVIDIA's proprietary Frame Generation (DLSS 3), can now use and FSR 3.1 FG for smoothing out motion simultaneously.
For those using compatible hardware, the v1.1.4 patch and its inclusion of AMD FSR 3.1 offer tangible benefits: In the Bus Depot , an issue where
Scene releases differ from official Steam/Epic updates because they bypass the DRM. Inside the RUNE release folder, you will find a subfolder often named "RUNE" or "Crack".
The PC version of The Last of Us Part I currently holds a on Steam, which has steadily climbed from its "Mostly Negative" launch reviews. The reaction to patch 1.1.4 has generally been positive. Players report fewer crashes and much smoother traversal between the game's highly detailed environments.