restfb
RestFB is a simple and flexible Facebook Graph API client written in Java.
It is open source software released under the terms of the MIT License.

Features

restfb has been designed with several objectives in mind. The most important of these are defined as follows.

Zero runtime dependencies

You don't need to include additional libraries in your project. There are no dependency conflicts. In addition, RestFB is highly portable and can be used in both Android projects and normal Java applications.

Maximal extensibility

Although we provide a standard implementation for our core components, each component can be replaced with a custom implementation. This allows RestFB to be easily integrated into any kind of project. Even Android projects are supported.

Minimal public API

TThe RestFB API is really minimal and you only need to use one method to get information from Facebook and one to publish new items to Facebook. We provide default implementations for all the core components, so you can drop the jar into your project and be ready to go.

Simple metadata-driven configuration

Our Facebook types are simple POJOs with special annotations. This configuration is designed for ease of use and can be used to define custom types very easily.

Download

RestFB can be downloaded from Github or used as a Maven dependency. There is also a sample project on Github.

Download from Github

Newest Version of the library is available from RestFB's home on Github.
View the changelog here.

Download from Maven

RestFB is a single JAR - just drop it into your application and you're ready to go. Download it from Maven Central:
maven central restfb version

Restfb example

You can find a sample project on Github. This project can help you get up and running quickly.

Witch In 8th Street [repack] -

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: Player feedback highlights a few key points. The game has a very high frequency of anomaly appearances , which, while keeping players on their toes, can also lead to a sense of fatigue and burnout. The review on a Korean blog notes that the "endless mode" becomes a grueling challenge of maintaining concentration, and the reviewer even fell asleep during multiple attempts. Overall, the game received a mixed score of 6/10, praised for its large number of anomalies but criticized for its high anomaly rate and some technical issues with the UI.

For those interested in learning more about the Witch in 8th Street, we recommend:

: Originally gained traction as an indie title with gameplay videos appearing on YouTube and social media. witch in 8th street

Ask any seasoned paranormal enthusiast about the , and they will likely point you to Manhattan’s West Village. Here, 8th Street (specifically the stretch between Fifth and Sixth Avenues) was once a hotbed of bohemian culture, avant-garde art, and—according to local lore—occult activity.

"A memory leak," Silas sighed, walking around the counter. She didn't seem afraid. She reached into her cardigan pocket and pulled out a small vial of salt. "Someone on the subway is having a panic attack so severe it’s tearing a hole in the fabric of reality. It happens on Mondays."

The physical landscape of 8th Street has changed dramatically since the height of the Beat era. The original bookshop moved, suffered a fire, and eventually closed its doors, leaving behind a neighborhood transformed by gentrification and commercial retail. Do you need help adjusting this article for a

Inside sat . She didn’t wear a pointed hat or a velvet robe. She wore a stained denim apron and smelled faintly of ozone and dried lavender. People called her the "Witch of 8th Street," though most said it with a wink—until they needed her.

If you ask whether she ever left, the answer is yes and no. She left when the city’s spreadsheets tried to tidy every odd corner into profit and when a developer bought the arcade and converted it into a boutique that sold candles scented like fake nostalgia. She left when the ledger finally said the neighborhood could care for itself without her, when enough people had learned to sew courage into pockets and slow-toast bread with attention. But she also remained because presence is not a single person’s burden; it’s a habit that learns to propagate.

The "Witch on 8th Street" has become a part of our local folklore, a charming—if somewhat spooky—tale that adds character to the neighborhood. The ivy still grows, the fence is still rusted, and the story lives on. The review on a Korean blog notes that

The game is packed with a vast and bizarre catalog of over 100 anomalies for the player to spot, categorized by environmental elements like , Utility Poles , Manholes , and Signs . The anomalies range from the mundane (a "small" poster or a "shaking" utility pole) to the surreal and terrifying. The list includes a "bleeding poster," a "bloody wall," "various undergarments," a "fugu blowfish," a "steaming pile of something," a "blood puddle," an "evil seal," "mysterious holes," "meat walls," and even a "chase sequence involving a unicycle". The sheer variety and absurdity of the anomalies create a unique experience that is equal parts horror, puzzle-solving, and dark comedy. The game uses a high-contrast aesthetic and a blend of cute anime stylings with grotesque imagery to keep the player constantly off-balance, perfectly capturing the feeling of a cheerful magical girl trapped in a world that has warped into a nightmare. The game has received a perfect 5.0 rating from 212 reviews on at least one platform.

The 8th Street witch offers a bridge back to the natural world, even within a concrete jungle. Her philosophy dictates that magic is not supernatural; it is simply nature's laws that science has not yet quantified. By utilizing the intense, concentrated human willpower found in a major metropolis, her rituals gain a unique, fast-acting potency.

The restfb Team

Mark Allen picture

Mark Allen

Founder

Norbert Bartels picture

Norbert Bartels

Maintainer and Lead Developer

many contributors picture

many contributors

restfb source code is placed on Github and the library itself evolves with the help of many great people. A lot of Github users contribute to restfb. We get many hints and questions, and of course many pull and feature requests. And we'd like to say thank you to everyone who has helped along the way!

Sponsors

The development of restfb is sponsored by these great companies and individuals. If you also like to sponsor us, please check the sponsor button on our RestFB Github page or send us a short note .

Licensing

restfb is open source software released under the terms of the MIT License:

Copyright (c) 2010-2025 Mark Allen, Norbert Bartels.

Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:

The above copyright notice and this permission notice shall be included in
all copies or substantial portions of the Software.

THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
THE SOFTWARE.